From 4abbf929adbf512995ab107c0fd6556937dcf8e6 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timm=20B=C3=A4der?= Date: Thu, 28 Dec 2017 18:48:24 +0100 Subject: [PATCH] gl renderer: Remove some unused uniforms from shader --- gsk/resources/glsl/outset_shadow.fs.glsl | 4 ---- 1 file changed, 4 deletions(-) diff --git a/gsk/resources/glsl/outset_shadow.fs.glsl b/gsk/resources/glsl/outset_shadow.fs.glsl index fcd1c42f0d..63351b06d7 100644 --- a/gsk/resources/glsl/outset_shadow.fs.glsl +++ b/gsk/resources/glsl/outset_shadow.fs.glsl @@ -1,7 +1,3 @@ -uniform float u_spread; -uniform float u_blur_radius; -uniform vec4 u_color; -uniform vec2 u_offset; uniform vec4 u_outline; uniform vec4 u_corner_widths = vec4(0, 0, 0, 0); uniform vec4 u_corner_heights = vec4(0, 0, 0, 0); -- 2.30.2